TopGames Benjamin: Ensuring Safe Environments in Online Multiplayer Games

Benjamin Gifford
3 min readApr 26, 2024

Game Developer need to keep players safe from antisocial behaviors in online multiplayer games as much as possible. Antisocial behavior can be, for example, a player verbally harassing other players or trolling them. Players don’t play games to get harassed, and when it happens, it definitely is a bad experience for the victims, so this is a UX issue that needs to be given high priority.

The Impact of Antisocial Behavior

Antisocial behaviors in online games can include a range of activities from verbal harassment and trolling to more severe forms such as cyberbullying and discriminatory actions. Such behaviors turn the gaming experience, meant to be enjoyable and relaxing, into a stressful and upsetting environment. When players face harassment, the fun ceases, and anxiety begins. This not only affects their desire to continue playing but can also have real-world psychological impacts.

Games are designed for entertainment, and players log in to immerse themselves in a virtual world where the usual stressors of daily life are absent. They do not, and should not, have to brace for harassment or antisocial behavior. Recognizing this, addressing the challenge becomes a UX issue of the highest order, impacting not only individual games but the broader gaming culture.

Game developers can guide players on how to be respectful to others, for example, to maintain a healthy gaming environment.

Top Games is a global independent game development company committed to continuously designing games that provide players with a top-level user experience and a go-to resource for fun and entertainment. David Guo, CEO of the company, and Benjamin Gifford, VP of the company, emphasize the importance of user experience in brand strategy, team management, corporate culture, and the overall process of game development, with a particular focus on the health of the gaming environment. They stress the importance of providing players with a healthy, enjoyable, and fun environment to experience.

Benjamin stated, “Developers play a crucial role in crafting not only the mechanics and aesthetics of a game but also in shaping the social environment.”

The Evony team announces that the reporting feature officially go live. players can report any violations committed by other monarchs. Upon receiving a report, the official will conduct further investigations and, if the allegations are confirmed, impose penalties on the violators, including but not limited to, muting or banning accounts.

The team will monitor the reporting activity to ensure that it is not used maliciously. Also, ask all monarchs to refrain from making false or malicious reports.

Violations that can be reported include:

1. Inappropriate speech, nicknames, Alliance names, mail content, etc.;

2. Malicious exploitation of game vulnerabilities and more.

The Evony team expresses that all efforts are aimed at providing a better gaming experience for our community.

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Benjamin Gifford
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